I dunno if anyone has used this but it's great. I got a character loaded in and he's moving and jumping and having a good time. Anyway I went to add a cape to my character and parented it to the main character but I can't get the cape to recognize the triggers from the character controller script on the character. for instance, I want to cape to start flapping in the wind heavily when he is running and lightly when he is idle. What would be the best way to do this? I already have the animations for the cape I just need to find the triggers, My state machine looks something like this ![alt text][1]
[1]: /storage/temp/152753-test2.png
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